iOS Developer
Karpira
- Dubai
- DH 5,000 per month
- Permanent
- Full-time
- Designing and building mobile applications for Apple’s iOS platform
- Collaborating with the design team to define app features
- Ensuring quality and performance of the application to specifications
- Identifying potential problems and resolving application bottlenecks
- Fixing application bugs before the final release
- Publishing application on App Store
- Maintaining the code and atomization of the application
- Designing and implementing application updates
- Bachelors or Master’s-level education in Computer Science
- you should have a strong working knowledge of iOS Frameworks, be proficient in Objective-C,
- be able to work as part of a team.
- At least 2 years of experience as an iOS developer
- Proficient in Objective-C, Swift, and Cocoa Touch
- Extensive experience with iOS Frameworks such as Core Data and Core Animation
- Knowledge of iOS back-end services
- Knowledge of Apple’s design principles and application interface guidelines
- Proficient in code versioning tools including Mercurial, Git, and SVN
- Knowledge of C-based libraries
- Familiarity with push notifications, APIs, and cloud messaging
- Experience with continuous integration
- Be involved in every step of the product design cycle from discovery to developer handoff and user acceptance testing.
- Work with BAs, product managers and tech teams to lead the Product Design
- Maintain quality of the design process and ensure that when designs are translated into code they accurately reflect the design specifications.
- Accurately estimate design tickets during planning sessions.
- Contribute to sketching sessions involving non-designersCreate, iterate and maintain UI deliverables including sketch files, style guides, high fidelity prototypes, micro interaction specifications and pattern libraries.
- Ensure design choices are data led by identifying assumptions to test each sprint, and work with the analysts in your team to plan moderated usability test sessions.
- Design pixel perfect responsive UI’s and understand that adopting common interface patterns is better for UX than reinventing the wheel
- Present your work to the wider business at Show & Tell sessions.
- You have at least 3 years’ experience working as a Product Designer.
- You have experience using Sketch and InVision or Framer X
- You have some previous experience working in an agile environment – Think two-week sprints.
- You are familiar using Jira and Confluence in your workflow